Training

Training for artistsfrom production people

MVT's co-founders have always been active in education, bringing real studio experience into classrooms, workshops and mentorship paths for animation, VFX and technical art.

Teaching background

We teach because production knowledge should circulate.

Our co-founders are active in education and have taught or collaborated with international and Italian training institutions. The focus is practical: craft, feedback, workflows, production realities and the ability to think like both an artist and a problem solver.

Institutions

AnimSchoolIstituto Europeo di DesignAccademia Italiana VideogiochiCG Spectrum

Training areas

Animation and performance

Character animation, acting choices, body mechanics, shot polish and production feedback.

Rigging and technical direction

Character rigging, Maya workflows, pipeline thinking and technical problem solving for artists.

Production mindset

How real animation and VFX productions are planned, supervised, reviewed and delivered.

AI and emerging tools

Practical, ethical and artist-centric ways to understand new technologies without losing creative authorship.

Workshop example

Motion Capture Workshop 2026

A hands-on in-person workshop focused on performance capture, acting for mocap, technical setup, production constraints and the bridge between movement, data and animation craft.

From time to time MVT may publish workshops offered in person for schools, studios, teams and small groups who want production-grade training in animation, VFX, rigging, pipeline, AI and creative technology.

Contact us
Motion Capture Workshop 2026 session still

Workshop media

Motion Capture Workshop 2026 session still